One Shot of Realms of Terrinoth part Three Creeping into the Crypt

January 9th, 2020

One Shot of Realms of Terrinoth part Two of Three: How Flammable is the inn 

Our heroes ride into the town  of Mud Wallow to put down a vile Necromance...

“We lost our scoundrel and we have a baby, I’m sure his hat will fit!”

“How Flammable is the inn?”

“Baby, ritual, sacrifice, necromancer…”

“Necromancyfarts”

“Synchronized looting…”

The Finale will be getting posted on our new regular uploading date, Thursdays on 1/9/2020.

Terrinoth is a world of forgotten fantasy and lost legacies. Once ruled by the Elder Kings who called upon mighty magics to perform great deeds and work marvels, the land has suffered greatly at the hands of its three great foes from the undead armies to the terrifying dragons of the Molten Heath. Many of its great cities have been cast down into ruins, and many wondrous secrets and powerful artifacts have been lost.

For hundreds of years, Terrinoth slipped into gloom and decay. But heroes arise just when their lands need them the most. Courageous adventurers brave the ruins of past ages and the foul creatures within to uncover the treasures of their ancestors. The Daqan Barons, inheritors of the ancient kingdoms, rebuild their walls and muster their armies, while the wizards of Greyhaven gather runes of power to awaken guardians of stone and steel. These preparations come none too soon, for the ancient enemies of the lawful races are stirring again, and Terrinoth needs champions of courage and cunning to stand against the rising darkness.

Fantasy Flight Games is proud to offer Realms of Terrinoth, a new sourcebook for the Genesys Roleplaying System! You can pre-order your copy today from your local retailer their website!

Check out the pregen characters they are playing provided by Fantasy Flight Games HERE.

Check out the books here:

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Please support our shows and listen to our session zero at www.patreon.com/cppn and even join us in some games!

Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast

Would you be interested if we hosted D&D and Edge of Empire games on Roll20 for you to join?

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One Shot of Realms of Terrinoth part Two How Flammable is the inn

January 7th, 2020

One Shot of Realms of Terrinoth part Two of Three: How Flammable is the inn 

Our heroes ride into the town  of Mud Wallow to put down a vile Necromance...

“We lost our scoundrel and we have a baby, I’m sure his hat will fit!”

“How Flammable is the inn?”

“Baby, ritual, sacrifice, necromancer…”

“Necromancyfarts”

“Synchronized looting…”

The Finale will be getting posted on our new regular uploading date, Thursdays on 1/9/2020.

Terrinoth is a world of forgotten fantasy and lost legacies. Once ruled by the Elder Kings who called upon mighty magics to perform great deeds and work marvels, the land has suffered greatly at the hands of its three great foes from the undead armies to the terrifying dragons of the Molten Heath. Many of its great cities have been cast down into ruins, and many wondrous secrets and powerful artifacts have been lost.

For hundreds of years, Terrinoth slipped into gloom and decay. But heroes arise just when their lands need them the most. Courageous adventurers brave the ruins of past ages and the foul creatures within to uncover the treasures of their ancestors. The Daqan Barons, inheritors of the ancient kingdoms, rebuild their walls and muster their armies, while the wizards of Greyhaven gather runes of power to awaken guardians of stone and steel. These preparations come none too soon, for the ancient enemies of the lawful races are stirring again, and Terrinoth needs champions of courage and cunning to stand against the rising darkness.

Fantasy Flight Games is proud to offer Realms of Terrinoth, a new sourcebook for the Genesys Roleplaying System! You can pre-order your copy today from your local retailer their website!

Check out the pregen characters they are playing provided by Fantasy Flight Games HERE.

Check out the books here:

 q?_encoding=UTF8&ASIN=1633443256&Format=q?_encoding=UTF8&ASIN=1633443205&Format=

Please support our shows and listen to our session zero at www.patreon.com/cppn and even join us in some games!

Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast

Would you be interested if we hosted D&D and Edge of Empire games on Roll20 for you to join?

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One Shot of Realms of Terrinoth part One Big damn heroes

January 7th, 2020

One Shot of Realms of Terrinoth part One of Three: Big damn heroes 

Our heroes ride into the town  of Mud Wallow to put down a vile Necromance...

Terrinoth is a world of forgotten fantasy and lost legacies. Once ruled by the Elder Kings who called upon mighty magics to perform great deeds and work marvels, the land has suffered greatly at the hands of its three great foes from the undead armies to the terrifying dragons of the Molten Heath. Many of its great cities have been cast down into ruins, and many wondrous secrets and powerful artifacts have been lost.

For hundreds of years, Terrinoth slipped into gloom and decay. But heroes arise just when their lands need them the most. Courageous adventurers brave the ruins of past ages and the foul creatures within to uncover the treasures of their ancestors. The Daqan Barons, inheritors of the ancient kingdoms, rebuild their walls and muster their armies, while the wizards of Greyhaven gather runes of power to awaken guardians of stone and steel. These preparations come none too soon, for the ancient enemies of the lawful races are stirring again, and Terrinoth needs champions of courage and cunning to stand against the rising darkness.

Fantasy Flight Games is proud to offer Realms of Terrinoth, a new sourcebook for the Genesys Roleplaying System! You can pre-order your copy today from your local retailer their website!

Check out the pregen characters they are playing provided by Fantasy Flight Games HERE.

Check out the books here:

 q?_encoding=UTF8&ASIN=1633443256&Format=q?_encoding=UTF8&ASIN=1633443205&Format=

Please support our shows and listen to our session zero at www.patreon.com/cppn and even join us in some games!

Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast

Would you be interested if we hosted D&D and Edge of Empire games on Roll20 for you to join?

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Interview with Justin Oldham and A.C.: AFTER COLLAPSE

December 9th, 2019

This weekend I got to have a great interview with Justin Oldham a writer, gamer and RPG developer who has written A.C.: AFTER COLLAPSE a post-apocalyptic role-playing game set after civilization has come to a slow, bitter end.

"If your thinking of building a game, then do it!"

This Role-Playing game offers a detailed post-Collapse environment filled with opportunities for adventure and discovery. Player Characters, known as “Survivors,” cautiously explore through the dangerous ruins of once-great metropolises. A.C.: AFTER COLLAPSE uses a d20-based game mechanic, a classless character generation system and a Character Point (CP) system that rewards players when they complete scenario and campaign goals, allowing them to improve attributes and acquire new skills.

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“A.C.: After Collapse is a post-apocalyptic tabletop RPG with a customizable D20 architecture that allows referees and players to experience this genre in as much or as little detail as they want. The game includes basic rules and individual source books that expand on a variety of topics. It is supported by a product line of novels and anthologies that use the power of fiction to provide a big backstory. There is something for everyone, no matter how much or how little experience they have with RPGs or this genre.”

Links to the book and the series on Drive Thru RPG are HERE

I hope you enjoy our chat and check out Shadow Fusion at these links:

https://shadowfusionbooks.com/

Twitter:@ShadowFusionBKS

Shadow Fusions YouTube Page is HERE

Justin Oldham’s Amazon Author page is HERE

See reviews and more information to come at http://creativeplayandpodcastnetwork.com/

Our other podcasts DND Journey of the fifth edition and Ragnarok and roll

And please check out more posts and support us at https://www.patreon.com/cppn

 

Also Justin's other book we discussed:

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CoKoCon 2019 Panel Writing and Gaming How RPGs and Video Games Influence Your Writing

September 19th, 2019

CoKoCon 2019 Panel Writing and Gaming How RPGs and Video Games Influence Your Writing

 

Recorded live at CoKoCon 2019

Join our panelists Beth Cato, Diana Terrill Clark, Floyd Getchell, Stephanie Weippert as they discuss how gaming from Dungeons and Dragons to Final Fantasy has inspired their writing.

 

Beth Cato

She's the author of The Clockwork Dagger (a 2015 Locus Award finalist for First Novel) and The Clockwork Crown (an RT Reviewers' Choice Finalist) from Harper Voyager. Her novella Wings of Sorrow and Bone was a 2016 Nebula nominee. Her new alt-history steampunk series began with Breath of Earth and continues with Call of Fire and Roar of Sky.

Follow her at BethCato.com and on Twitter at @BethCato.

 

Diana Terrill Clark

Diana Terrill Clark was born in Oregon, grew up in California, and lived in many other places before settling in Arizona. She and her co-writer, D. S. Harders, have two books in the Chloe's Story series: Cause and Effect and Ice and Fire. The third in the series, Life and Death, is coming soon. She has two poetry blogs, and is published in several poetry volumes. She loves Dreadpunk and Steampunk and has a Dreadpunk page on Facebook, Dreadpunk = Gothic Horror. She lives in Old Town Scottsdale and enjoys, in no particular order, dark chocolate, coffee and Jamesons.,

 

Floyd Getchell

Floyd refers to himself as a novelist because that is all he writes: novels. Floyd is retired from the U. S. Army, being a veteran of both the Afghanistan and Iraq Wars. Floyd has written several novels about alien invasion, a sequel to H. G. Wells’s The War of the Worlds and a nearly finished trilogy about cowboys in space, the Pilgrim's Trail saga.

Floyd has a BA in History and travels the world to visit historic sites. Floyd is currently working on his novels and researching ancient mariners' travels around the world. Floyd is also a resilience trainer and grief counselor, helping those dealing with loss. Floyd lives in Casa Grande with his young son when not traveling. He’s more likely to be found at Worldcons, so let him know if you plan to attend one.

 

Stephanie Weippert

My writing began with a slug. Let me explain. Several years ago, a local sci-fi convention sent out a call for short stories for an anthology, and since their mascot was a slug, every story had to have a slug, either as an important character, or an important plot element. The idea tickled my funny bone, so I wrote my first story to send out for approval. It wasn't accepted of course, but the writing bug bit and with the help of my tolerant, wonderful husband, I've been writing ever since.

Our moderator Tony Padegimas writer of Go Action Fun Time RPG

 

Find out more about CoKoCon here at http://www.cokocon.org/2020/index.html

 

See more at http://creativeplayandpodcastnetwork.com/

Our other podcast https://creativeplayandpodcastnetwork.podbean.com/

And please listen and support us at https://www.patreon.com/cppn

Follow us on Facebook at https://www.facebook.com/CreativePlayandPodcastNetwork/

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Miskatonic University The Freshmen scooby squad Session part 3

June 17th, 2019

Miskatonic University The Freshmen scooby squad Session 3 of Taxidermy and Hellmouths

Our third and final episode of Miskatonic University!

*Adult language and Cthulhu inspired shenanigans inside*

Fate/Dresden Files Accelerated RPG set in our Miskatonic University meet Buffy one shot game, this is where our three players make their characters!

As the episode begins, the players and some NPCs are sent to Detention on suspicion that they might know something about the theft or misplacement of an Occult book. It’s up to the players to sneak out, unravel the mystery, and hopefully stop bad things before it’s too late…

Our Players/Setting Guide is here: https://www.patreon.com/posts/27398372

Session 0 is here: https://www.patreon.com/posts/27398917

This is our session 0 where we cover the basic rules of the Fate/Dresden Files Accelerated RPG’s character creation as well as some setting background.

Miskatonic University is a fictional university located in Arkham, a fictional town in Essex County, Massachusetts. It is named after the Miskatonic River (also fictional). After first appearing in H. P. Lovecraft's 1922 story "Herbert West–Reanimator", the school appeared in numerous Cthulhu Mythos stories by Lovecraft and other writers.

Our Cast:

Ichabod, our half demon.

Lupe, changeling with the devil’s luck

Karin, the sensible finder

 

Quotes:

“Put down the cell phone…”

“I’m gonna need blackmail, I need a lot of blackmail…”

“I’m clumsy but I can get through.”

“…a swirling portal.”

“I hope you got everything…”

“Ok we got this…”

 

Please support our shows and listen to our session zero at www.patreon.com/cppn  and even join us in some games!

Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast

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Miskatonic University The Freshmen scooby squad Session part 2

June 10th, 2019

*Adult language and Cthulhu inspired shenanigans inside*
Fate/Dresden Files Accelerated RPG set in our Miskatonic University meet Buffy one shot game, this is where our three players make their characters!
As the episode begins, the players and some NPCs are sent to Detention on suspicion that they might know something about the theft or misplacement of an Occult book. It’s up to the players to sneak out, unravel the mystery, and hopefully stop bad things before it’s too late…
Our Players/Setting Guide is here: https://www.patreon.com/posts/27398372
Session 0 is here: https://www.patreon.com/posts/27398917
This is our session 0 where we cover the basic rules of the Fate/Dresden Files Accelerated RPG’s character creation as well as some setting background.
Miskatonic University is a fictional university located in Arkham, a fictional town in Essex County, Massachusetts. It is named after the Miskatonic River (also fictional). After first appearing in H. P. Lovecraft's 1922 story "Herbert West–Reanimator", the school appeared in numerous Cthulhu Mythos stories by Lovecraft and other writers.
Our Cast:
Ichabod, our half demon.
Lupe, changeling with the devil’s luck
Karin, the sensible finder

“I’m going to be sneaky!” Please support our shows and listen to our session zero at www.patreon.com/cppn and even join us in some games!
Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast
Would you be interested if we hosted D&D and Edge of Empire games on Roll20 for you to join?
Part Three the conclusion will be posted later this week

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Miskatonic University The Freshmen scooby squad Session 1

June 4th, 2019

*Adult language and Cthulhu inspired shenanigans inside*

Fate/Dresden Files Accelerated RPG set in our Miskatonic University meet Buffy one shot game, this is where our three players make their characters!

As the episode begins, the players and some NPCs are sent to Detention on suspicion that they might know something about the theft or misplacement of an Occult book. It’s up to the players to sneak out, unravel the mystery, and hopefully stop bad things before it’s too late…

Our Players/Setting Guide is here: https://www.patreon.com/posts/27398372

Session 0 is here: https://www.patreon.com/posts/27398917

This is our session 0 where we cover the basic rules of the Fate/Dresden Files Accelerated RPG’s character creation as well as some setting background.

Miskatonic University is a fictional university located in Arkham, a fictional town in Essex County, Massachusetts. It is named after the Miskatonic River (also fictional). After first appearing in H. P. Lovecraft's 1922 story "Herbert West–Reanimator", the school appeared in numerous Cthulhu Mythos stories by Lovecraft and other writers.

Our Cast:

Ichabod, our half demon.

Lupe, changeling with the devil’s luck

Karin, the sensible finder

 

Quotes:

“There’s something…on the other side!”

“Chalk is a thing!”

“Locks have never, really stopped me.”

“YA! I got worse.”

“Aspect of: The Student Newspaper!”

“I’m going to be sneaky!” Please support our shows and listen to our session zero at www.patreon.com/cppn  and even join us in some games!

Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast

Would you be interested if we hosted D&D and Edge of Empire games on Roll20 for you to join?

Part Two and Three the conclusion will be posted next week

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Droids day out or the rescue of the Razor part two

May 7th, 2019

Our May the 4th be with you RPG One Shot game

Star Wars Rebels: DROIDS DAY OUT!

 

When Imperial forces attack and capture you alliance cruiser, the group of PCs who are are rebel droids, will have to save their organic counter parts when Imperial Forces have captured and detained the ships crew!

 

The PC's:

L8-BR the simple but brawly labor bot - maurader

H4-M0 the skillful and dangerous Medical droid engineer scientiest

A5-TR0 the plucky Astromech droid engineer mechanic

K1-LR a KX series security droid – solder commando

E3-P0 the Captains personal protocal droid commander instructor

 

tonight ill be posting the one shot and pre gen characters at https://www.patreon.com/cppn

 

Droids!

 

A Call for Help!

 

Your mission if you choose to accept...

 

"This is Captain Surti. I'm trapped in the main bridges 'fresher, and I'll be discovered any moment. Our hyperdrive has coordinates to the Rebel fleet. We cannot let that information fall into Imperial hands. You droids are our only hope!"

 

Captain Surti relays the following objectives to the party:

 

• Warn the Rebel fleet that their location is not secure (see P-Comm).

 

• Disable the primary communications array before the IMPs can call in reinforcements (see P-Comm).

 

• Issue an "abandon ship" order from S-Comm, so any free crew can at least try to escape.

 

• Disable the hyperspace-capable craft in both hangar bays to prevent damaging intelligence from getting into the hands of the Empire (see Forward and Aft Hangar Bays).

 

• Free any captured Rebel operatives and try to reclaim the ship.

Droids day out or the rescue of the Razor part two

"You hit the button"
"The lift is lite up with blaster fire!"
"Life pods shooting off into space..."
"...and the lift open an allfour of you look out..."
"Your a good droooooooid…"

If you enjoy our shows please check out Patron only episodes and rewards at https://www.patreon.com/cppn

Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast

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Droids day out or the rescue of the Razor part one

May 7th, 2019

Our May the 4th be with you RPG One Shot game

 

tonight ill be posting the one shot and pre gen characters at https://www.patreon.com/cppn

Star Wars Rebels: DROIDS DAY OUT!

 

When Imperial forces attack and capture you alliance cruiser, the group of PCs who are are rebel droids, will have to save their organic counter parts when Imperial Forces have captured and detained the ships crew!

 

The PC's:

L8-BR the simple but brawly labor bot - maurader

H4-M0 the skillful and dangerous Medical droid engineer scientiest

A5-TR0 the plucky Astromech droid engineer mechanic

K1-LR a KX series security droid – solder commando

E3-P0 the Captains personal protocal droid commander instructor

 

Droids!

 

A Call for Help!

 

Your mission if you choose to accept...

 

"This is Captain Surti. I'm trapped in the main bridges 'fresher, and I'll be discovered any moment. Our hyperdrive has coordinates to the Rebel fleet. We cannot let that information fall into Imperial hands. You droids are our only hope!"

 

Captain Surti relays the following objectives to the party:

 

• Warn the Rebel fleet that their location is not secure (see P-Comm).

 

• Disable the primary communications array before the IMPs can call in reinforcements (see P-Comm).

 

• Issue an "abandon ship" order from S-Comm, so any free crew can at least try to escape.

 

• Disable the hyperspace-capable craft in both hangar bays to prevent damaging intelligence from getting into the hands of the Empire (see Forward and Aft Hangar Bays).

 

• Free any captured Rebel operatives and try to reclaim the ship.

 

The game play starts at 18 minutes, before that we briefly cover the game system and rules.

"He pulls the trigger!"
"Save the Fleshies"
"Captain!"

If you enjoy our shows please check out Patron only episodes and rewards at https://www.patreon.com/cppn

Also keep an eye at the new things on our Twitch channel: https://www.twitch.tv/creativeplayandpodcast

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